


In addition, Nightmare has an attack which forces you to fight weaker versions of killed bosses, allowing them to recur more than three times. The Evil Counterpart Nelo Angelo's fights are spaced out evenly along the plot, while the other three bosses each have their three fights in relatively short (though not immediate) succession. Most bosses are the first type, except for the final boss, who is the third type (and his fights are one after the other). Every boss in the original Devil May Cry is of the first variety, fought exactly three times.Harley Quinn is something of a subversion, in that she's actually a Recurring Miniboss. She appears several times in one level, and each time you more or less only have to hit her once. Catwoman in Lego Batman: The Video Game is a Type 1 recurring boss.Another example is the Bandit Spider: An optional creature very similar to the Spider Queen (the game's first boss) fought three separate times in hidden grottos where Multi Mook Melee fights also take place. Now technically, Orochi's first and third battles are him being a Type 3 due to the fact that they are (chronologically) after Orochi's first defeat (his second battle - in the past). You fight him three times, first time in the present, second time in the past, and the third and final time in the Ark of Yamato. Orochi from Okami qualifies as a Type 3 - kinda.Tablet of Graffiti Kingdom he turns up in the middle of every other stage until he kills his father and becomes the final boss.It's also one of the animals you need to photograph, but if you don't nab it in a fight, it isn't Lost Forever-the skeletal remains of one serpent are found in a cave, and you can photograph them. While the method of beating it remains the same each time, its movement pattern changes each time to reflect the mobilty of your overworld vehicle. The DomZ Serpent in Beyond Good and Evil.Reala from NiGHTS: Journey of Dreams does this as the first variety.Similarly, Death is always a recurring sub-boss prior to kicking Dracula's ass back into the afterlife in Castlevania.Worth noting is that three of the first four boss fights are against Balrog.

Well, except compared to every single other boss. He's mainly a comic relief character, but he is a challenge in battle. Balrog in Cave Story, of the first type.The Legend of Zelda Skyward Sword has you fighting both Ghirahim and The Imprisoned three times each.At one point he steals the dungeon treasure from its chest and leaves a note in its place. After you've defeated him once, he seems to become terrified of you, despite popping up to fight you again and again. In Link's Awakening, A Stalfos miniboss in the Catfish's Maw dungeon is the first variety.After he is beaten the final time, he decides that he admires anyone tough enough to defeat him so consistently, and he simply hands you a key and walks off. You have at least four encounters with the hulking brute throughout the game. King Bulblin from The Legend of Zelda Twilight Princess.He may end up suffering a Rasputinian Death.Įxamples of Recurring Boss include: Action Adventure In action games, they often take the form of an Implacable Man. Alternatively, the boss may announce during a later confrontation that he has gained an immunity to whatever beat him last time.Īny version can turn out to be the Final Boss in their most powerful form, depending on how the boss relates to the surrounding plot alternately, the decisive final battle against this boss may be held back as a Bonus Boss. (This isn't much different from facing distinct bosses, but may help refine the scope of the story.)įor the first two cases, the same tricks and tactics will usually work to defeat the boss each time-though frequently, the player will not be able to execute the required trick in the early appearances (especially if it's a Hopeless Boss Fight). The player(s) actually kill the boss, only for him to be resurrected later on by some means and come back for another go.The boss is unbeatable in his first appearance(s), and the players must either flee or survive his attacks he can only be fought back and defeated in the final showdown.The boss flees when defeated, only to come back later (presumably after some Level Grinding).Generally comes in one of three variants: Though, unlike the Goldfish Poop Gang, he is an actual threat each time. A boss-type monster who you have to face several times (usually three) over the course of the game, though fortunately not in back-to-back battles. The non-comic relief version of the Goldfish Poop Gang.
